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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-13 21:16:18 +00:00
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55fd2b34418e300e7ab3e3e80456764db430355a
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wraitii 55fd2b3441 Fix typos in 12cceed3d9
Fix 12cceed3d9

This was SVN commit r24648.
2021-01-16 15:46:56 +00:00
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collada
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graphics
Prevent the game from playing sounds too often (8 times for a cavalry slaughter animation) and allow for subprops with a different event time to still play the sound at the same as their parent.
2021-01-15 14:34:45 +00:00
gui
Fix typos in 12cceed3d9
2021-01-16 15:46:56 +00:00
i18n
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
lib
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
lobby
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maths
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mocks
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network
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pch
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ps
Fix typos in 12cceed3d9
2021-01-16 15:46:56 +00:00
renderer
Removes useless option for shadows on water
2021-01-15 15:45:39 +00:00
rlinterface
Address concerns in 5473393e30 (RL interface)
2021-01-15 16:30:05 +00:00
scriptinterface
Address concerns in 5473393e30 (RL interface)
2021-01-15 16:30:05 +00:00
simulation2
Fix lag on OOS with AIs
2021-01-16 10:33:00 +00:00
soundmanager
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third_party
Fixes PCH and removes unused warnings after 25332f9b86.
2021-01-15 11:21:24 +00:00
tools
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main.cpp
Address concerns in 5473393e30 (RL interface)
2021-01-15 16:30:05 +00:00
test_setup.cpp
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