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540a76e88ba4deb110f733478211ec95767f4d07
0ad
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source
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lib
T
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janwas
540a76e88b
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
...
This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
..
res
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
2005-02-27 19:11:39 +00:00
sysdep
much more efficient: watches entire subtrees instead of single directories (=> mount time and memory usage significantly reduced). buffer size smaller.
2005-02-27 14:37:06 +00:00
adts.cpp
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adts.h
…
byte_order.cpp
endian.h renamed (conflict with linux system header)
2005-01-27 20:00:47 +00:00
byte_order.h
endian.h renamed (conflict with linux system header)
2005-01-27 20:00:47 +00:00
config.h
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
debug.cpp
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
2005-02-02 03:35:25 +00:00
detect.cpp
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detect.h
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glext_funcs.h
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input.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
input.h
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
lib.cpp
types.h => lib/types.h (avoid name collision)
2005-02-26 15:15:36 +00:00
lib.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:15:36 +00:00
memcpy.cpp
…
mmgr.cpp
Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose
2005-02-21 17:08:51 +00:00
mmgr.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:15:36 +00:00
nommgr.h
mmgr ported to linux
2005-02-02 17:01:33 +00:00
ogl.cpp
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ogl.h
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posix.h
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precompiled.cpp
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precompiled.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:15:36 +00:00
sdl.h
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timer.cpp
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timer.h
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types.h
…