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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 20:23:37 +00:00
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0ad/source/simulation2/helpers
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Ykkrosh 644b9aedea # Add double-click and triple-click selection modes, based on patch by Christoph and evans.
Fixes #515.

This was SVN commit r8544.
2010-11-07 00:12:55 +00:00
..
Geometry.cpp
# Optimise spatial queries.
2010-09-19 18:08:56 +00:00
Geometry.h
# Optimise spatial queries.
2010-09-19 18:08:56 +00:00
Grid.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
Player.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Position.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
PriorityQueue.h
# Initial support for formation movement.
2010-09-03 09:55:14 +00:00
Render.cpp
# Add auto-attacking of nearby enemies.
2010-07-29 20:39:23 +00:00
Render.h
# Support floating units in new simulation system.
2010-05-27 23:23:53 +00:00
Selection.cpp
# Add double-click and triple-click selection modes, based on patch by Christoph and evans.
2010-11-07 00:12:55 +00:00
Selection.h
# Add double-click and triple-click selection modes, based on patch by Christoph and evans.
2010-11-07 00:12:55 +00:00
SimulationCommand.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
Spatial.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
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