This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-07 09:44:24 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
53425fa4b532d073d80a97182c7703d475db99d2
0ad
/
source
T
History
janwas
53425fa4b5
implementation complete, hopefully :P
...
This was SVN commit r427.
2004-06-08 15:22:40 +00:00
..
graphics
ran newline stomper; no real changes
2004-06-08 12:10:51 +00:00
gui
ran newline stomper; no real changes
2004-06-08 12:10:51 +00:00
lib
implementation complete, hopefully :P
2004-06-08 15:22:40 +00:00
maths
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
ps
fixed undefined label and type conversion warnings (cast to uint and ptrdiff_t to long)
2004-06-08 12:00:39 +00:00
renderer
added precompiled.h. these need to be newline-fixed also!
2004-06-08 11:50:52 +00:00
sced
Moved "res" directory; updated ScEd source to accomodate engine changes.
2004-06-07 20:07:11 +00:00
scripting
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
simulation
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
terrain
Fixed some assumptions PATCH_SIZE is 16.
2004-06-07 20:12:22 +00:00
tools
/pmdexp
…
workspaces
Unix/Linux update script
2004-06-07 10:45:48 +00:00
linefix.exe
…
main.cpp
Moved Xerces initialisation out of CObjectEntry to here (still need to moved GUI and entity XML code at some point). Added simple fixed camera view for basic profiling.
2004-06-07 19:51:52 +00:00