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533eb66ea7e6dbed87c745ebfc7774c47488bc45
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Ykkrosh
9007d77030
ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain)
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This was SVN commit r2442.
2005-06-26 17:12:48 +00:00
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ui
ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain)
2005-06-26 17:12:48 +00:00
AlterElevationCommand.cpp
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AlterElevationCommand.h
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AlterLightEnvCommand.cpp
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AlterLightEnvCommand.h
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Array2D.h
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BrushShapeEditorTool.cpp
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BrushShapeEditorTool.h
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BrushTool.cpp
So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
2005-06-20 17:34:17 +00:00
BrushTool.h
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Command.h
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CommandManager.cpp
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CommandManager.h
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EditorData.cpp
So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
2005-06-20 17:34:17 +00:00
EditorData.h
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InfoBox.cpp
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InfoBox.h
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MiniMap.cpp
So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
2005-06-20 17:34:17 +00:00
MiniMap.h
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NaviCam.cpp
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
NaviCam.h
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PaintObjectCommand.cpp
ScEd: allowed creation of non-entity objects, pending total entitisation
2005-03-30 05:43:22 +00:00
PaintObjectCommand.h
ScEd: allowed creation of non-entity objects, pending total entitisation
2005-03-30 05:43:22 +00:00
PaintObjectTool.cpp
ScEd: allowed creation of non-entity objects, pending total entitisation
2005-03-30 05:43:22 +00:00
PaintObjectTool.h
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PaintTextureCommand.cpp
So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
2005-06-20 17:34:17 +00:00
PaintTextureCommand.h
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PaintTextureTool.cpp
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PaintTextureTool.h
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RaiseElevationCommand.cpp
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RaiseElevationCommand.h
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RaiseElevationTool.cpp
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RaiseElevationTool.h
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ScEd.clw
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ScEd.dep
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ScEd.dsp
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ScEd.mak
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SelectObjectTool.cpp
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
SelectObjectTool.h
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
SmoothElevationCommand.cpp
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SmoothElevationCommand.h
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SmoothElevationTool.cpp
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
2005-04-03 05:02:00 +00:00
SmoothElevationTool.h
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Tool.h
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ToolManager.cpp
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ToolManager.h
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UserConfig.cpp
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UserConfig.h
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