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JoshuaJB 17634d7507 Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
This was SVN commit r15533.
2014-07-14 17:15:22 +00:00
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config
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
l10n
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mods
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00
tests
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tools
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