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50ea8c532cdc75004cdbf39d03a395d29f71ae33
0ad/source/renderer
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History
janwas 21709a5a7a (as before, belonged in the previous batches)
This was SVN commit r2649.
2005-09-02 02:58:40 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
(as before, belonged in the previous batches)
2005-09-02 02:58:40 +00:00
ModelRData.h
…
PatchRData.cpp
(as before, belonged in the previous batches)
2005-09-02 02:58:40 +00:00
PatchRData.h
…
PlayerRenderer.cpp
Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function.
2005-06-14 03:33:16 +00:00
PlayerRenderer.h
…
Renderer.cpp
- both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate.
2005-09-02 02:54:02 +00:00
Renderer.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
…
TransparencyRenderer.h
…
VertexBuffer.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
VertexBuffer.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
VertexBufferManager.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
VertexBufferManager.h
…
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