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509f4387d7908deebbf1ccbc11fd1f9cc5f1df55
0ad
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Ykkrosh
509f4387d7
Fix build
...
This was SVN commit r10052.
2011-08-21 13:10:44 +00:00
..
adts
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allocators
Fix build
2011-08-21 13:10:44 +00:00
external_libraries
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
file
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
pch
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
2011-08-21 11:00:09 +00:00
posix
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
res
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
sysdep
Fix build
2011-08-21 13:10:44 +00:00
tests
…
tex
refactor: remove "wrapping" and "read" functionality for DynArray (in preparation for replacing it with template policies for more flexible Pool etc.)
2011-08-17 08:38:53 +00:00
alignment.h
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
2011-08-21 11:00:09 +00:00
app_hooks.cpp
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app_hooks.h
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base32.cpp
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base32.h
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bits.cpp
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bits.h
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
2011-08-21 11:00:09 +00:00
byte_order.cpp
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byte_order.h
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code_annotation.h
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code_generation.h
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config2.h
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config.h
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debug_stl.cpp
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
debug_stl.h
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
debug.cpp
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
2011-08-21 11:00:09 +00:00
debug.h
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
2011-08-21 11:00:09 +00:00
fnv_hash.cpp
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fnv_hash.h
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frequency_filter.cpp
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frequency_filter.h
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input.cpp
…
input.h
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lib_api.h
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lib.cpp
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lib.h
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module_init.cpp
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module_init.h
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ogl.cpp
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ogl.h
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os_path.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
path.cpp
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path.h
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pointer_typedefs.h
Fix GCC build (only reference SIMD types when supported by the compiler (though this might not work in MSVC))
2011-08-17 13:41:25 +00:00
precompiled.h
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rand.cpp
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rand.h
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regex.cpp
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regex.h
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secure_crt.cpp
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secure_crt.h
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self_test.cpp
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self_test.h
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status.cpp
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
status.h
cleanup and simplification of the really old h_mgr code.
2011-08-04 17:11:16 +00:00
svn_revision.cpp
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svn_revision.h
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timer.cpp
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timer.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
types.h
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utf8.cpp
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utf8.h
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wsecure_crt.cpp
…