Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-22 04:03:27 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
4f28e1920478d04e2831ea7cd61d255c52a6257a
0ad/source
T
History
Matei dd4d63cb68 # Added Perlin Noise functions to random map generator.
This was SVN commit r4654.
2006-11-25 18:32:10 +00:00
..
graphics
I'm an idiot
2006-11-25 05:18:11 +00:00
gui
# Fixed string handling for Windows/Linux compatibility.
2006-11-07 21:03:13 +00:00
i18n
Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
2006-09-26 01:44:20 +00:00
lib
Fixed sysdep/unix compilation
2006-11-18 18:15:31 +00:00
maths
GCC compatibility (fixed CStr.h case, got rid of a few warnings)
2006-10-20 01:06:43 +00:00
network
# Made Atlas compile on linux
2006-11-12 04:02:36 +00:00
pch
…
ps
#Trigger framework, terrain flattening on building placement
2006-11-24 19:45:04 +00:00
renderer
Avoid some warnings on GCC
2006-11-07 13:28:03 +00:00
scripting
#Trigger framework, terrain flattening on building placement
2006-11-24 19:45:04 +00:00
simulation
#Trigger framework, terrain flattening on building placement
2006-11-24 19:45:04 +00:00
sound
# Made Atlas compile on linux
2006-11-12 04:02:36 +00:00
tools
# Added Perlin Noise functions to random map generator.
2006-11-25 18:32:10 +00:00
main.cpp
#Trigger framework, terrain flattening on building placement
2006-11-24 19:45:04 +00:00
Powered by Gitea Version: 1.26.2 Page: 1553ms Template: 79ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API