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Ykkrosh
6d82bfaabf
Disable some profiler calls that are frequent enough to significantly affect performance
...
This was SVN commit r8171.
2010-09-24 21:33:07 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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FixedFunctionModelRenderer.cpp
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FixedFunctionModelRenderer.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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ModelRenderer.cpp
Inline common vector/matrix operations, for performance.
2010-09-24 16:54:20 +00:00
ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
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OverlayRenderer.h
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PatchRData.cpp
Fix warnings
2010-09-23 12:54:16 +00:00
PatchRData.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
PlayerRenderer.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
PlayerRenderer.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
Renderer.cpp
Disable some profiler calls that are frequent enough to significantly affect performance
2010-09-24 21:33:07 +00:00
Renderer.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
RenderModifiers.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
RenderModifiers.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
RenderPathVertexShader.cpp
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RenderPathVertexShader.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
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ShadowMap.h
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SkyManager.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
SkyManager.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
TerrainOverlay.cpp
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TerrainOverlay.h
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TerrainRenderer.cpp
Fix warnings
2010-09-23 12:54:16 +00:00
TerrainRenderer.h
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TransparencyRenderer.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
TransparencyRenderer.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
WaterManager.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00