Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-27 00:26:40 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
4e7b132bfdea5f181dc3582a9f024f2b4b46d18f
0ad/source/renderer
T
History
Ykkrosh 138df056bd Fixed invalid GL code
This was SVN commit r924.
2004-08-06 15:01:23 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
…
ModelRData.h
…
PatchRData.cpp
Hopefully fixed the infinitely annoying graphics crashes (#1, #3, #9, #10, #14 on the bug tracker)
2004-08-06 11:26:30 +00:00
PatchRData.h
…
Renderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
Renderer.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
TransparencyRenderer.h
…
VertexBuffer.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
VertexBuffer.h
Memory leak fix
2004-06-19 20:54:36 +00:00
VertexBufferManager.cpp
MICROLOG function for high-speed logging of everything that happened just before a crash
2004-07-15 19:29:56 +00:00
VertexBufferManager.h
added dtor to eliminate vertexbuffer mem leak
2004-06-14 16:00:14 +00:00
Powered by Gitea Version: 1.26.2 Page: 1786ms Template: 13ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API