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Ykkrosh
2f421082cd
Improve accuracy of fixed sqrt
...
This was SVN commit r7561.
2010-05-21 15:26:17 +00:00
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scripting
…
tests
Improve accuracy of fixed sqrt
2010-05-21 15:26:17 +00:00
Bound.cpp
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Bound.h
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Brush.cpp
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Brush.h
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Fixed.cpp
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
Fixed.h
Improve accuracy of fixed sqrt
2010-05-21 15:26:17 +00:00
FixedVector2D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
FixedVector3D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
MathUtil.h
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Matrix3D.cpp
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Matrix3D.h
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MD5.cpp
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MD5.h
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Noise.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Noise.h
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NUSpline.cpp
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NUSpline.h
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Plane.cpp
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Plane.h
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Quaternion.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
Quaternion.h
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Sqrt.cpp
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Sqrt.h
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Vector2D.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
Vector3D.cpp
# Basic projectile attacks in new simulation system
2010-03-07 21:38:39 +00:00
Vector3D.h
# Basic projectile attacks in new simulation system
2010-03-07 21:38:39 +00:00
Vector4D.h
…