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Ykkrosh
c989f52c46
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
...
This was SVN commit r10790.
2011-12-22 16:58:03 +00:00
..
collada
Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation.
Fixes
#886
,
#243
.
2011-11-09 00:10:14 +00:00
graphics
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
gui
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
lib
sync with work - minor fixes
2011-12-19 11:55:30 +00:00
maths
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
mocks
…
network
Fix printf argument types
2011-11-13 18:31:06 +00:00
pch
…
ps
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
renderer
Fixed some compilation warnings
2011-12-11 02:11:05 +00:00
scripting
Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see
#990
).
2011-11-14 18:18:04 +00:00
scriptinterface
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
simulation
…
simulation2
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
2011-12-22 16:58:03 +00:00
sound
…
third_party
/mongoose
Fix printf argument types
2011-11-13 18:31:06 +00:00
tools
Support larger profiler JSON output
2011-12-21 11:28:24 +00:00
contributors.txt
…
main.cpp
Fix
#1025
(add config option to toggle pause on window focus loss), based on patch by markcho.
2011-11-26 15:23:41 +00:00
test_setup.cpp
Fix tests and Atlas with new profiler
2011-11-05 23:09:31 +00:00