This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-02 08:25:54 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
4cbaba418b03715ccfe76ff54889221377575a4e
0ad
/
source
/
simulation2
T
History
sanderd17
e1488fee56
Add an 'explore map' option to the game setup.
...
This was SVN commit r14931.
2014-04-14 19:52:49 +00:00
..
components
Add an 'explore map' option to the game setup.
2014-04-14 19:52:49 +00:00
docs
Updates example component documentation
2013-02-26 19:58:51 +00:00
helpers
fix compiling problem caused by
8226d75715
2014-01-07 14:37:02 +00:00
scripting
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
serialization
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
system
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
tests
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
MessageTypes.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00
Simulation2.cpp
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
Simulation2.h
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
TypeList.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00