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4c3dea8a14d70e6b72ebe028a806886adcb0f58a
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Ykkrosh
38b30e5eb4
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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This was SVN commit r1718.
2005-01-13 00:17:31 +00:00
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scripting
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Camera.cpp
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Camera.h
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Color.h
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Frustum.cpp
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Frustum.h
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GameView.cpp
Avoid flickering when zooming at near-zero speeds
2005-01-04 22:16:03 +00:00
GameView.h
More leak fixes
2004-12-16 12:41:54 +00:00
HFTracer.cpp
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HFTracer.h
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
LightEnv.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
MapIO.h
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
MapReader.cpp
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
MapReader.h
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
MapWriter.cpp
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
MapWriter.h
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
Material.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
Material.h
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
MaterialManager.cpp
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MaterialManager.h
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MeshManager.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
MeshManager.h
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MiniPatch.cpp
Linux/GCC/glibc Compat
2004-12-18 23:30:28 +00:00
MiniPatch.h
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Model.cpp
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Model.h
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ModelDef.cpp
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ModelDef.h
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ObjectEntry.cpp
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
ObjectEntry.h
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ObjectManager.cpp
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
ObjectManager.h
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Particle.cpp
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Particle.h
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ParticleEmitter.cpp
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ParticleEmitter.h
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Patch.cpp
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Patch.h
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RenderableObject.h
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SkeletonAnim.h
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SkeletonAnimDef.cpp
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SkeletonAnimDef.h
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SkeletonAnimManager.cpp
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SkeletonAnimManager.h
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Sprite.cpp
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Sprite.h
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Terrain.cpp
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Terrain.h
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Texture.h
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TextureEntry.cpp
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TextureEntry.h
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TextureManager.cpp
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TextureManager.h
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Unit.cpp
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Unit.h
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UnitManager.cpp
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UnitManager.h
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