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4c2d060d73de34550ded6ce88cdcf5e030eeaa13
0ad/source/tools/atlas/GameInterface
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vladislavbelov 63c1347ef7 Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4064
This was SVN commit r25709.
2021-06-06 15:31:55 +00:00
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Handlers
Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets.
2021-06-06 15:31:55 +00:00
ActorViewer.cpp
Moves partially MiniMap texture rendering into a separate object.
2021-06-01 18:55:35 +00:00
ActorViewer.h
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Brushes.cpp
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Brushes.h
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CommandProc.cpp
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CommandProc.h
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DeltaArray.h
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GameLoop.cpp
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GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
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MessagePasserImpl.h
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Messages.h
Removes windows enumeration on Windows to retrieve HWND taking it from SDL and wxWidgets.
2021-06-06 15:31:55 +00:00
MessagesSetup.h
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Misc.cpp
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Register.cpp
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Shareable.h
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SharedMemory.h
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SharedTypes.h
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SimState.cpp
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SimState.h
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View.cpp
Adds line drawing to DebugRenderer.
2021-04-15 22:51:25 +00:00
View.h
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