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elexis
1f58836cf1
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
...
Fixes
#5201
.
2025-09-27 10:02:46 +02:00
..
scripting
…
tests
Fix some includes all over the place
2025-08-14 20:15:30 +02:00
FSM.h
…
NetClient.cpp
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetClient.h
…
NetClientTurnManager.cpp
…
NetClientTurnManager.h
…
NetEnet.cpp
Remove custom span and use std::span
2025-08-24 11:09:57 +02:00
NetEnet.h
…
NetFileTransfer.cpp
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetFileTransfer.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetHost.cpp
…
NetHost.h
…
NetMessage.cpp
…
NetMessage.h
…
NetMessages.h
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
NetMessageSim.cpp
…
NetProtocol.cpp
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetProtocol.h
…
NetServer.cpp
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
2025-09-27 10:02:46 +02:00
NetServer.h
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
NetServerTurnManager.cpp
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetServerTurnManager.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetSession.cpp
…
NetSession.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
NetStats.cpp
…
NetStats.h
…
NMTCreator.h
…
Serialization.h
…
StringConverters.h
…
StunClient.cpp
…
StunClient.h
…