Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-28 00:47:14 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
4b7ab63172106f782b4601ac46fc9fc2deee1ac5
0ad/source/simulation2
T
History
sanderd17 7345d27c84 Summon planes back from the emptyness
This was SVN commit r14230.
2013-11-26 15:12:16 +00:00
..
components
Summon planes back from the emptyness
2013-11-26 15:12:16 +00:00
docs
…
helpers
…
scripting
Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files. Fixes #2154
2013-10-15 10:05:08 +00:00
serialization
…
system
…
tests
…
MessageTypes.h
Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files. Fixes #2154
2013-10-15 10:05:08 +00:00
Simulation2.cpp
Remove InitSavedGame, but keep the rallypoint problem it solved. Fixes #1762, Patch by mimo.
2013-10-16 17:58:12 +00:00
Simulation2.h
Remove InitSavedGame, but keep the rallypoint problem it solved. Fixes #1762, Patch by mimo.
2013-10-16 17:58:12 +00:00
TypeList.h
Rename technology related files, methods and messages so their names represent the shared data flow between technologies and auras (and maybe future components). Implement the C++ part of auras through these generalised files. Fixes #2154
2013-10-15 10:05:08 +00:00
Powered by Gitea Version: 1.26.2 Page: 1800ms Template: 16ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API