Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-12 03:55:39 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
4a9b08928a2cb5c93f65d59e4abb8e35c4fe5a59
0ad/source
T
History
janwas 0cd12b70df added assert_dlg.rc (assert2 dialog now available)
This was SVN commit r732.
2004-07-12 16:53:10 +00:00
..
ape
…
graphics
Removed trailing newlines in log messages
2004-07-11 16:05:58 +00:00
gui
Die more in scripts
2004-07-12 15:52:53 +00:00
lib
add debug_break and assert2
2004-07-12 16:48:10 +00:00
maths
Crash less
2004-07-12 15:51:02 +00:00
ps
Make XMB files store line numbers, so XML inline scripts can be debugged easily
2004-07-12 15:50:12 +00:00
renderer
Removed trailing newlines in log messages
2004-07-11 16:05:58 +00:00
sced
…
scripting
Make XMB files store line numbers, so XML inline scripts can be debugged easily
2004-07-12 15:50:12 +00:00
simulation
Don't crash when units exist off the map
2004-07-12 16:08:41 +00:00
terrain
active -> g_active
2004-07-12 16:52:38 +00:00
tools
Finally, a mostly-working font builder on Linux
2004-06-19 13:46:11 +00:00
workspaces
added assert_dlg.rc (assert2 dialog now available)
2004-07-12 16:53:10 +00:00
linefix.exe
…
main.cpp
split up main() into chunks to make it more manageable.
2004-07-12 16:50:46 +00:00
ProgrammingSchedule.xls
our programming schedule, for easier updating. what do ya'll think of putting it into cvs?
2004-06-30 14:32:12 +00:00
Powered by Gitea Version: 1.26.2 Page: 1350ms Template: 26ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API