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janwas
d5e292657c
zoom limit: carry over value of 25 that andrew had tried to set in main.cpp
...
This was SVN commit r2947.
2005-10-16 04:31:19 +00:00
..
graphics
zoom limit: carry over value of 25 that andrew had tried to set in main.cpp
2005-10-16 04:31:19 +00:00
gui
CInput: swapped direction of mouse-wheel scrolling.
2005-10-14 21:59:08 +00:00
i18n
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
lib
GameView: made file-scope data static (prevents accidental/evil use from other files and name collisions)
2005-10-15 21:15:33 +00:00
maths
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ps
CInput: swapped direction of mouse-wheel scrolling.
2005-10-14 21:59:08 +00:00
renderer
CInput: swapped direction of mouse-wheel scrolling.
2005-10-14 21:59:08 +00:00
scripting
Single pass player color rendering.
2005-10-10 14:15:28 +00:00
simulation
gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo.
2005-10-12 17:19:07 +00:00
sound
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
tools
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
2005-10-10 03:35:32 +00:00
main.cpp
GameView: made file-scope data static (prevents accidental/evil use from other files and name collisions)
2005-10-15 21:15:33 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00