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Ykkrosh
08921f56b4
Moved icon, so that compilation doesn't depend on anything in 'binaries'
...
This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
..
graphics
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
gui
fix warning (cast size() to int)
2005-04-19 17:02:57 +00:00
i18n
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
lib
Moved icon, so that compilation doesn't depend on anything in 'binaries'
2005-04-20 20:18:20 +00:00
maths
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
2005-03-29 20:50:04 +00:00
ps
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
renderer
Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
2005-04-07 04:29:07 +00:00
scripting
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
simulation
Fixed warnings and bug. Updated binaries.
2005-04-15 22:40:15 +00:00
sound
add pitch shift capability to snd.cpp and JS binding
2005-03-09 16:17:26 +00:00
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Wondering whether automated builds work again...
2005-04-20 19:54:29 +00:00
main.cpp
label each system_info field (because even I was getting confused :P). nicer network host/IP detect code
2005-04-19 17:04:12 +00:00
ProgrammingSchedule.xls
marked a few of my completed tasks as such
2005-02-26 15:38:41 +00:00