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49574953b848ea58e07b17cd232b86d83024f6cc
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Ykkrosh 49574953b8 Make JS sound objects only self-destruct when fading to 0
This was SVN commit r7491.
2010-05-01 16:10:02 +00:00
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collada
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dcdt/se
…
graphics
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
gui
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
i18n
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lib
64-bit compat in BMP code
2010-05-01 09:45:58 +00:00
maths
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
mocks
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network
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pch
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ps
Hide cursor when taking big screenshots
2010-05-01 09:45:27 +00:00
renderer
# New unit movement system, which does a far better job of approaching targets and avoiding obstacles.
2010-04-29 23:36:05 +00:00
scripting
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scriptinterface
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
simulation
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simulation2
Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts.
2010-05-01 09:48:39 +00:00
sound
Make JS sound objects only self-destruct when fading to 0
2010-05-01 16:10:02 +00:00
tools
Fix obstruction shapes for some buildings
2010-05-01 09:44:28 +00:00
contributors.txt
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main.cpp
…
test_setup.cpp
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