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49415f8716e76ec8557e2e67779e33a0ecbfcc7f
0ad
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vladislavbelov
49415f8716
Splits debug display of frustums for an easier debugging of a culling and shadows
...
This was SVN commit r23395.
2020-01-14 23:51:29 +00:00
..
collada
…
graphics
Reorder rendering passes to decrease a possible driver synchronization
2020-01-11 15:25:05 +00:00
gui
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
i18n
…
lib
Removes obsolete sys_cursor. Refs D2557.
2020-01-10 23:45:40 +00:00
lobby
Officially drop support for Visual Studio 2013, which stopped working after
3a839517ce
,
fixes
#5379
.
2020-01-12 20:04:22 +00:00
maths
…
mocks
…
network
…
pch
Precompiled logic update [Windows build]
2019-12-31 13:58:48 +00:00
ps
Removes obsolete sys_cursor. Refs D2557.
2020-01-10 23:45:40 +00:00
renderer
Splits debug display of frustums for an easier debugging of a culling and shadows
2020-01-14 23:51:29 +00:00
scriptinterface
Set source and executable character sets to UTF-8 on Windows, removes a platform discrepancy,
fixes
#5094
.
2020-01-12 20:19:56 +00:00
simulation2
Officially drop support for Visual Studio 2013, which stopped working after
3a839517ce
,
fixes
#5379
.
2020-01-12 20:04:22 +00:00
soundmanager
…
third_party
Move Ogre3D GLSL Preprocessor to a third_party folder and restore its original name. Also restore the Wrapper name to reflect what it's wrapping and move it to renderer.
2019-12-07 11:48:03 +00:00
tools
Replaces direct Camera member usage by appropriate method call (
m_Orientation
>
GetOrientation()
).
2019-12-14 12:56:47 +00:00
main.cpp
…
test_setup.cpp
…