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493990f472a8ea11a124158bf34050feffd68a1f
0ad/source/simulation2/components/tests
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Itms 493990f472 Fix engine tests when no mods are present, by making the pathfinder tests consistent with the rest of the tests.
This was SVN commit r18577.
2016-08-02 15:38:39 +00:00
..
test_CommandQueue.h
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
2015-06-21 19:22:12 +00:00
test_ObstructionManager.h
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292.
2015-07-18 08:37:49 +00:00
test_Pathfinder.h
Fix engine tests when no mods are present, by making the pathfinder tests consistent with the rest of the tests.
2016-08-02 15:38:39 +00:00
test_Position.h
New unit renderer.
2014-06-01 18:24:50 +00:00
test_RangeManager.h
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
test_scripts.h
Use const T& for parameters of some types in script-exposed native functions
2016-01-23 15:17:56 +00:00
test_TerritoryManager.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
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