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48f72b0e178bca0c4855d4e6e1c10014a080e772
0ad/source/simulation2/serialization
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wraitii 804332e204 Fix NOPCH builds.
Caused by cd97df87e9

Differential Revision: https://code.wildfiregames.com/D3469
This was SVN commit r24785.
2021-01-25 11:12:11 +00:00
..
BinarySerializer.cpp
Revert dad2857538 / Keep track of serialized objects using a GCHashTable
2021-01-12 18:43:45 +00:00
BinarySerializer.h
Fix common OOS following 7460d0e56e.
2021-01-14 20:08:32 +00:00
DebugSerializer.cpp
Fix lag on OOS with AIs
2021-01-16 10:33:00 +00:00
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
…
IDeserializer.h
Correctly serialize/deserialize user-defined JS objects.
2020-12-27 17:18:13 +00:00
ISerializer.cpp
…
ISerializer.h
Fix building without precompiled headers.
2020-11-18 11:35:36 +00:00
SerializedPathfinder.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializedScriptTypes.h
Fix instacrash when saving a game & serialization fails for "no Deserialize"
2021-01-20 08:16:34 +00:00
SerializedTypes.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializeTemplates.h
Use templates to replace explicit serialization helpers.
2020-12-19 09:10:37 +00:00
StdDeserializer.cpp
Fix NOPCH builds.
2021-01-25 11:12:11 +00:00
StdDeserializer.h
Correctly serialize/deserialize user-defined JS objects.
2020-12-27 17:18:13 +00:00
StdSerializer.cpp
…
StdSerializer.h
…
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