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47e79c71d5c3197cba5bbc265f2b3ae49eaef663
0ad/source/simulation2
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vladislavbelov 4de89c3db1 Moves texture management to CDeviceCommandContext, adds quality options.
Comments By: nwtour, Stan
Tested By: nwtour, Stan
Differential Revision: https://code.wildfiregames.com/D4488
This was SVN commit r26365.
2022-02-13 19:30:28 +00:00
..
components
Moves texture management to CDeviceCommandContext, adds quality options.
2022-02-13 19:30:28 +00:00
docs
Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
2021-05-01 08:01:30 +00:00
helpers
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
scripting
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
serialization
Remove JS_New in favour of JS::Construct in preparation for SM91
2022-01-12 16:51:32 +00:00
system
UnitMotion pushing improvements
2022-01-24 15:36:13 +00:00
tests
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
MessageTypes.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
Simulation2.cpp
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
Simulation2.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
TypeList.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
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