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47336b770fdceed2f2968f4cd87f4f35b027a643
0ad
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source
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simulation2
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helpers
T
History
leper
8bfe16cac8
Use in-place construction.
...
This was SVN commit r16894.
2015-07-29 23:44:17 +00:00
..
Geometry.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Geometry.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Grid.h
Refactor the grid update code. Should give a significant performance boost to the simulation update.
2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp
Make the connectivity grid generation algorithm of the hierarchical pathfinder a bit less stupid.
2015-07-05 20:32:52 +00:00
HierarchicalPathfinder.h
Make the connectivity grid generation algorithm of the hierarchical pathfinder a bit less stupid.
2015-07-05 20:32:52 +00:00
LongPathfinder.cpp
Fix a number of short/long range pathfinder inconsistencies revealed by
128a603287
.
2015-07-18 12:33:40 +00:00
LongPathfinder.h
Fix a number of short/long range pathfinder inconsistencies revealed by
128a603287
.
2015-07-18 12:33:40 +00:00
Pathfinding.h
Fix a number of short/long range pathfinder inconsistencies revealed by
128a603287
.
2015-07-18 12:33:40 +00:00
PathGoal.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
PathGoal.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Player.h
…
Position.h
…
PriorityQueue.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Rasterize.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Rasterize.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Render.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
Render.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Selection.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
Selection.h
…
SimulationCommand.h
…
Spatial.h
…