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temple b28b50ef63 Fix a typo and use better variable names in Footprint
Differential Revision: https://code.wildfiregames.com/D1287
Reviewed by: bb
Comments by: elexis, Stan
This was SVN commit r21216.
2018-02-15 18:40:18 +00:00
..
components
Fix a typo and use better variable names in Footprint
2018-02-15 18:40:18 +00:00
docs
…
helpers
Spawn units in rally point direction
2018-02-07 20:58:07 +00:00
scripting
…
serialization
…
system
Expose INVALID_PLAYER to the JS simulation and use it instead of -1 for consistency with the C++ counterpart.
2018-01-22 01:02:29 +00:00
tests
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
MessageTypes.h
…
Simulation2.cpp
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
Simulation2.h
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
TypeList.h
Spawn units in rally point direction
2018-02-07 20:58:07 +00:00
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