This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-22 15:28:11 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
46fd718ac1d5dcaa570bf2916e00a6d382012d00
0ad
/
source
/
gui
T
History
historic_bruno
9c4eb0295a
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs
#2041
. Behavior seems reasonably consistent now on Windows and OS X
...
This was SVN commit r15830.
2014-10-03 23:33:41 +00:00
..
scripting
Adds profiles to the multiplayer lobby.
Fixes
#2504
.
2014-09-20 15:35:26 +00:00
tests
…
CButton.cpp
…
CButton.h
…
CCheckBox.cpp
…
CCheckBox.h
…
CDropDown.cpp
Don't allow changeing disabled dropdowns using the scrollwheel. Also corrects some things in
b9a4af4cc6
.
2014-06-21 00:25:12 +00:00
CDropDown.h
…
CGUI.cpp
Cleans up handling of SDL2 text input events, no behavior change expected.
2014-09-22 19:00:20 +00:00
CGUI.h
Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files.
Fixes
#2622
2014-06-11 17:14:35 +00:00
CGUIList.h
…
CGUIScrollBarVertical.cpp
…
CGUIScrollBarVertical.h
…
CGUISprite.cpp
…
CGUISprite.h
…
CImage.cpp
…
CImage.h
…
CInput.cpp
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs
#2041
. Behavior seems reasonably consistent now on Windows and OS X
2014-10-03 23:33:41 +00:00
CInput.h
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs
#2041
. Behavior seems reasonably consistent now on Windows and OS X
2014-10-03 23:33:41 +00:00
CList.cpp
…
CList.h
…
COList.cpp
Remove commented out code and add licence headers to COList.cpp/.h.
2014-06-05 14:33:44 +00:00
COList.h
Remove commented out code and add licence headers to COList.cpp/.h.
2014-06-05 14:33:44 +00:00
CProgressBar.cpp
…
CProgressBar.h
…
CRadioButton.cpp
…
CRadioButton.h
…
CText.cpp
…
CText.h
…
CTooltip.cpp
…
CTooltip.h
…
GUI.h
…
GUIbase.cpp
…
GUIbase.h
…
GUIManager.cpp
Tunes GC scheduling a bit to reduce memory usage.
2014-09-22 20:13:04 +00:00
GUIManager.h
Fixes crash when loading maps in Atlas.
2014-08-04 20:14:17 +00:00
GUIRenderer.cpp
…
GUIRenderer.h
…
GUItext.cpp
…
GUItext.h
…
GUITooltip.cpp
…
GUITooltip.h
…
GUItypes.h
…
GUIutil.cpp
…
GUIutil.h
…
IGUIButtonBehavior.cpp
…
IGUIButtonBehavior.h
…
IGUIObject.cpp
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIObject.h
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIScrollBar.cpp
…
IGUIScrollBar.h
…
IGUIScrollBarOwner.cpp
…
IGUIScrollBarOwner.h
…
IGUITextOwner.cpp
…
IGUITextOwner.h
…
MiniMap.cpp
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
MiniMap.h
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00