This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-27 04:05:04 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
453c8c68afebdea4182ac64f112e07b68dd01778
0ad
/
source
/
simulation
T
History
janwas
4d83cba7e6
add required precompiled header include
...
This was SVN commit r1431.
2004-12-01 06:52:39 +00:00
..
scripting
…
BaseEntity.cpp
Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead.
2004-11-27 20:02:51 +00:00
BaseEntity.h
…
BaseEntityCollection.cpp
…
BaseEntityCollection.h
…
BoundingObjects.cpp
…
BoundingObjects.h
…
Collision.cpp
…
Collision.h
…
Entity.cpp
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
Entity.h
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
EntityHandles.cpp
…
EntityHandles.h
…
EntityManager.cpp
…
EntityManager.h
…
EntityMessage.h
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
EntityOrders.h
…
EntityProperties.cpp
…
EntityProperties.h
…
EntityStateProcessing.cpp
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
EntitySupport.h
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
EventHandlers.cpp
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
EventHandlers.h
…
PathfindEngine.cpp
Linux/GCC Compat
2004-11-23 23:56:10 +00:00
PathfindEngine.h
…
PathfindSparse.cpp
…
PathfindSparse.h
…
Scheduler.cpp
…
Scheduler.h
…
ScriptObject.cpp
add required precompiled header include
2004-12-01 06:52:39 +00:00
ScriptObject.h
…
Simulation.cpp
…
Simulation.h
…
TurnManager.cpp
…
TurnManager.h
…