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42b068d9c95b99e45f0806ce945ef99e26187edb
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wraitii 42b068d9c9 RL: Update template paths & remove debug-print.
debug-print was removed in 992d740a58, templates were changed in
b57abe806c

Patch by: irishninja
Differential Revision: https://code.wildfiregames.com/D3502
This was SVN commit r24816.
2021-02-01 14:53:40 +00:00
..
collada
…
graphics
Stops parsing a shader if an include has an error.
2021-02-01 14:12:30 +00:00
gui
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i18n
…
lib
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lobby
Limit possibility of brute force attacks when guessing password
2021-01-26 20:20:48 +00:00
maths
…
mocks
…
network
Limit possibility of brute force attacks when guessing password
2021-01-26 20:20:48 +00:00
pch
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ps
Allows to override GL version for SDL.
2021-01-22 19:40:02 +00:00
renderer
Removes useless transparent pass before the water for lowest settings since the water is opaque there.
2021-01-21 22:38:11 +00:00
rlinterface
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scriptinterface
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simulation2
Change ENSURE in BinarySerializer to try and get more debug data.
2021-01-30 09:13:13 +00:00
soundmanager
Fix audio leak that resulted in openAL errors after a while.
2021-01-22 12:50:05 +00:00
third_party
Optimization for include resolving in PreprocessorWrapper.
2021-01-20 23:05:15 +00:00
tools
RL: Update template paths & remove debug-print.
2021-02-01 14:53:40 +00:00
main.cpp
…
test_setup.cpp
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