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422fbbee7fd9e3e677ae3264fc6cef35bb0a4f0a
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vladislavbelov
6a0fc31c33
Replaces GL_QUADS by GL_TRIANGLES for drawing overlays and debug frustums.
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This was SVN commit r26465.
2022-02-22 18:41:31 +00:00
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backend
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scripting
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DebugRenderer.cpp
Replaces GL_QUADS by GL_TRIANGLES for drawing overlays and debug frustums.
2022-02-22 18:41:31 +00:00
DebugRenderer.h
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DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
Replaces GL_QUADS by GL_TRIANGLES for drawing overlays and debug frustums.
2022-02-22 18:41:31 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
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ParticleRenderer.h
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PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
Adds GPU scoped labels for console, logger and profiler.
2022-02-20 21:55:29 +00:00
Renderer.h
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RenderingOptions.cpp
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RenderingOptions.h
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RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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SceneRenderer.cpp
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SceneRenderer.h
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ShadowMap.cpp
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ShadowMap.h
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SilhouetteRenderer.cpp
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SilhouetteRenderer.h
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SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
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TerrainOverlay.h
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TerrainRenderer.cpp
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TerrainRenderer.h
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TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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