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41fe3aafa4e65fa47dcee57a205c3e0db98b1f0a
0ad
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vladislavbelov
809e3ed0bd
Removes rand function usage from tests to avoid non-uniform distributions.
...
This was SVN commit r26012.
2021-11-25 17:57:59 +00:00
..
test_Bound.h
Fixes a bounding box projection to an incorrect camera causes the red water bug.
2021-05-15 13:33:36 +00:00
test_BoundingSphere.h
Refactor CBoundingSphere and add tests
2019-03-25 21:17:43 +00:00
test_Brush.h
Moves Frustum from graphics to maths to more related geometric primitives like bounding ones.
2021-03-29 17:28:13 +00:00
test_Fixed.h
Disable the false positive "mod by 0" warning on Windows.
2021-09-09 17:49:07 +00:00
test_FixedVector2D.h
Implement a FixedVector2D::CompareLengthSquared function to provide a more performant alternative to CompareLength.
2020-02-09 21:00:43 +00:00
test_FixedVector3D.h
…
test_Matrix3d.h
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
test_MD5.h
…
test_Sqrt.h
Replace includes uniform_foo with uniform_foo_distribution as it's deprecated in newer versions of boost. It was added in the 1.47 version.
2019-04-22 21:45:23 +00:00