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prefect
7fbbc1b0c6
Darken the background of the profile viewer for better readability.
...
This was SVN commit r2798.
2005-09-28 22:35:08 +00:00
..
graphics
Added CameraLock() which makes the camera scroll smoothly over terrain and makes sure it is within g_YMinOffset+Terrain height and g_MaxZoomHeight, which are declared in main.cpp
2005-09-28 03:49:11 +00:00
gui
Added changes to interactive minimap so that the camera will stay g_YMinOffset away from terrain it's warped to.
2005-09-28 03:46:05 +00:00
i18n
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
lib
g++ forbis goto across variable declarations.
2005-09-28 18:46:26 +00:00
maths
Atlas: Camera controls.
2005-09-15 05:31:49 +00:00
ps
Darken the background of the profile viewer for better readability.
2005-09-28 22:35:08 +00:00
renderer
Changed water color to Jason's dark blue.
2005-09-28 05:53:22 +00:00
scripting
This is what the explicit "this->" before accesses of members of a
2005-09-26 23:37:37 +00:00
simulation
udbg fixes and a fix for the underscore problem in the assembler symbols
2005-09-26 05:38:40 +00:00
sound
minor error reporting / wording changes while cruising through.
2005-09-08 01:48:57 +00:00
tools
hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
2005-09-19 22:48:20 +00:00
main.cpp
Added variables used by the MiniMap.cpp and GameView.cpp, and are for the CameraLock() function.
2005-09-28 03:44:21 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00