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4034a5843738bdfb75441c13dcf2ffc58ebfb374
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janwas
540a76e88b
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
...
This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
..
cursor.cpp
mmgr ported to linux
2005-02-02 17:01:33 +00:00
cursor.h
…
file.cpp
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
2005-02-27 19:11:39 +00:00
file.h
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
2005-02-27 19:11:39 +00:00
h_mgr.cpp
remove atexit, minor improvements
2005-02-27 14:34:46 +00:00
h_mgr.h
…
handle.h
…
hotload.h
…
jmemdatasrc.cpp
mmgr ported to linux
2005-02-02 17:01:33 +00:00
mem.cpp
…
mem.h
…
ogghack.cpp
…
ogghack.h
…
ogl_tex.cpp
…
ogl_tex.h
…
res.cpp
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
2005-02-27 19:11:39 +00:00
res.h
…
snd.cpp
add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
2005-02-26 14:52:57 +00:00
snd.h
add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
2005-02-26 14:52:57 +00:00
tex.cpp
Fixed problems in texture converter's DDS output, and in the game's DDS input.
2005-01-29 17:18:14 +00:00
tex.h
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unifont.cpp
precompiled: hook up mmgr (needs to be included in all files)
2005-01-23 18:23:29 +00:00
unifont.h
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vfs.cpp
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
2005-02-27 19:11:39 +00:00
vfs.h
…
zip.cpp
wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
2005-01-28 18:16:51 +00:00
zip.h
…