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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-28 19:45:23 +00:00
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3ffb5ec5a0a0eced28dbef9f57cf641d769aa1d0
0ad/source
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Vladislav Belov 3ffb5ec5a0 Removes USE_FOG define and switches to a shader parameter.
Refs #8385
2025-10-11 08:11:35 +02:00
..
collada
…
dapinterface
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
graphics
Removes USE_FOG define and switches to a shader parameter.
2025-10-11 08:11:35 +02:00
gui
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
i18n
…
lib
Reduces string allocations in paths.
2025-10-05 01:31:27 +02:00
lobby
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
maths
…
mocks
…
network
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
2025-09-27 10:02:46 +02:00
pch
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
ps
Removes USE_FOG define and switches to a shader parameter.
2025-10-11 08:11:35 +02:00
renderer
Removes USE_FOG define and switches to a shader parameter.
2025-10-11 08:11:35 +02:00
rlinterface
…
scriptinterface
Reduces string allocations in paths.
2025-10-05 01:31:27 +02:00
simulation2
fix debug build by directly setting probability for the inverse binomial in Decay.cpp
2025-10-08 17:00:09 +02:00
soundmanager
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third_party
…
tools
Adds a script to modify rules and tests to it.
2025-10-08 13:56:48 +02:00
main.cpp
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test_setup.cpp
…
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