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0ad/source/scripting
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Matei 6ba71202c9 # Multiplayer synchronization fixes.
This was SVN commit r5429.
2007-10-23 06:52:23 +00:00
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DOMEvent.cpp
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DOMEvent.h
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EventTypes.h
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GameEvents.h
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JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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JSUtil.cpp
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JSUtil.h
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ScriptableComplex.cpp
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ScriptableComplex.h
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ScriptableComplex.inl
Console: changed things so declaring variables while an entity is selected will no longer define a new property in that entity. Kind of broke the ability to access properties of the selected object without typing selection[0], due to other bugs.
2007-06-16 22:07:40 +00:00
ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
# Multiplayer synchronization fixes.
2007-10-23 06:52:23 +00:00
ScriptGlue.h
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ScriptingHost.cpp
Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state.
2007-06-03 15:37:26 +00:00
ScriptingHost.h
Separate JS_ShutDown from the normal ScriptingHost shutdown, because it's resetting non-thread-safe per-process state.
2007-06-03 15:37:26 +00:00
SpiderMonkey.h
Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
2007-06-08 22:56:01 +00:00
SynchedJSObject.cpp
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SynchedJSObject.h
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