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3f7ea110594f7376cf229a6ead352de634ddffce
0ad/source/tools/atlas/GameInterface
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Stan af2abb8cbf Fix units not being able to play sounds when walking and running
This currently disabled by variants, and will be reenabled when sounds
have been chosen.
Reviewed by: Vladislav,
Comments by: Itms, elexis
Differential Revision: ​https://code.wildfiregames.com/1257
This was SVN commit r21359.
2018-02-24 18:13:03 +00:00
..
Handlers
Allow random map scripts to load heightmap image files, fixes #5018.
2018-02-05 16:02:00 +00:00
ActorViewer.cpp
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
ActorViewer.h
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Brushes.cpp
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Brushes.h
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CommandProc.cpp
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CommandProc.h
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DeltaArray.h
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GameLoop.cpp
Remove broken atlas error reporting code.
2017-05-04 09:29:24 +00:00
GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
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MessagePasserImpl.h
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Messages.h
Fix atlas clicking following 8f36ca47a1 / D326 by adding the missing clicks property to the wxWidgets SDL event construction.
2017-05-16 00:09:16 +00:00
MessagesSetup.h
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Misc.cpp
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Register.cpp
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Shareable.h
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SharedMemory.h
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SharedTypes.h
Remove unused old code for triggers in atlas.
2017-05-08 02:40:22 +00:00
SimState.cpp
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SimState.h
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View.cpp
Draw paths only when cinematics isn't playing. Patch by Vladislav.
2017-05-08 04:02:33 +00:00
View.h
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