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3db24af7637db776f9e12074bb465fe12a0c8c64
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vladislavbelov
3db24af763
Adds names to GL shaders and programs.
...
This was SVN commit r26776.
2022-04-11 20:30:23 +00:00
..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Avoids a crash if a texture size is not a power of two.
2022-04-11 16:28:41 +00:00
gui
Moves CShaderProgram to backend and handling via CDeviceCommandContext.
2022-03-14 22:16:14 +00:00
i18n
…
lib
removeable => removable
2022-03-03 14:52:13 +00:00
lobby
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
maths
Renames sgn function to Sign to fit the naming of other MathUtil functions.
2022-01-30 20:51:01 +00:00
mocks
…
network
Don't create thread on failed connection
2022-03-14 17:19:42 +00:00
pch
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
ps
Avoids a crash if a texture size is not a power of two.
2022-04-11 16:28:41 +00:00
renderer
Adds names to GL shaders and programs.
2022-04-11 20:30:23 +00:00
rlinterface
…
scriptinterface
Remove some duplicated code from ScriptInterface.cpp
2022-03-28 21:58:22 +00:00
simulation2
Fix passibilty overlay in atlas
2022-03-17 15:17:49 +00:00
soundmanager
Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
2021-10-11 12:39:01 +00:00
third_party
…
tools
Remove hardcoded shadows in Atlas UI
2022-03-28 22:47:52 +00:00
main.cpp
Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
2022-01-13 14:30:23 +00:00
test_setup.cpp
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00