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3d2be697a2e9e06cc1a7f7a7fe2cbce2c4b58529
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Stan
3d2be697a2
Fix OpenGL ES build after
ae32055c9b
.
...
This was SVN commit r26163.
2022-01-04 00:21:37 +00:00
..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Removes SkipSubmit and unused friends from Renderer.
2022-01-03 12:16:16 +00:00
gui
Removes SkipSubmit and unused friends from Renderer.
2022-01-03 12:16:16 +00:00
i18n
…
lib
Fix OpenGL ES build after
ae32055c9b
.
2022-01-04 00:21:37 +00:00
lobby
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
maths
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
mocks
…
network
Fix false positive; undefined variable in NetworkClient.cpp
2021-09-09 18:00:17 +00:00
pch
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
ps
Unifies providing SkyManager and WaterManager like other managers, refs
b889826a3d
.
2022-01-03 10:49:12 +00:00
renderer
Removes SkipSubmit and unused friends from Renderer.
2022-01-03 12:16:16 +00:00
rlinterface
…
scriptinterface
Drops custom utf16 string implementation (from
cdd3317ded
), uses C++11 one.
2021-11-29 12:10:41 +00:00
simulation2
Unifies providing SkyManager and WaterManager like other managers, refs
b889826a3d
.
2022-01-03 10:49:12 +00:00
soundmanager
Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
2021-10-11 12:39:01 +00:00
third_party
…
tools
Unifies providing SkyManager and WaterManager like other managers, refs
b889826a3d
.
2022-01-03 10:49:12 +00:00
main.cpp
Moves game load progress update function from GameSetup to CGUIManager.
2022-01-01 12:23:24 +00:00
test_setup.cpp
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00