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Matei
caeade1b95
Fix struct sockaddr.
...
This was SVN commit r5408.
2007-10-12 07:41:19 +00:00
..
collada
…
dcdt
/se
# Fixed DCDT compile errors on GCC.
2007-10-11 07:54:52 +00:00
graphics
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
gui
…
i18n
…
lib
# OS X fixes.
2007-10-11 08:00:05 +00:00
maths
…
network
Fix struct sockaddr.
2007-10-12 07:41:19 +00:00
pch
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
ps
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
renderer
adding flag -triPathfind to enable triangulation pathfinding. it will use the orignial A* without the flag
2007-10-10 19:35:23 +00:00
scripting
…
simulation
# OS X fixes.
2007-10-11 08:00:05 +00:00
sound
…
tools
# OS X fixes.
2007-10-11 08:00:05 +00:00
main.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
test_setup.cpp
minor fix (probably necessary for vc2002/3): only do leak reporting if mmgr.h thinks the debug allocator should be used (since that header is responsible for including the requisite crtdbg.h)
2007-10-06 09:11:15 +00:00