This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-07 17:46:48 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3c7826ca27e0af95f37f9f8afecaec5b3f220235
0ad
/
source
T
History
janwas
3c7826ca27
comment out delete g_ScriptingHost - avoids crash within js32
...
This was SVN commit r498.
2004-06-13 19:22:08 +00:00
..
ape
First commit of APE files
2004-06-11 04:07:28 +00:00
graphics
CStr namespace de-pollution; added using namespace to source
2004-06-11 02:20:59 +00:00
gui
CStr namespace de-pollution; added namespace qualifiers
2004-06-11 02:23:00 +00:00
lib
hopefully bulletproof is_subpath
2004-06-13 19:13:32 +00:00
maths
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
ps
re-allow debug version of xerces (since we will link against msvcrtd in future)
2004-06-13 16:03:12 +00:00
renderer
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
sced
JS Interface to entities. It even partially works now.
2004-06-10 22:24:03 +00:00
scripting
JS Interface to entities. It even partially works now.
2004-06-10 22:24:03 +00:00
simulation
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
terrain
Added two new camera movement system (change the #define to select between them)
2004-06-10 09:58:33 +00:00
tools
/pmdexp
ran everything though mark's newline stomper.
2004-05-30 00:46:58 +00:00
workspaces
no longer need delayimp.lib - source is included in lib/sysdep/win
2004-06-13 16:17:20 +00:00
linefix.exe
Added linefix.exe to source/ for convenience's sake.
2004-05-30 01:14:15 +00:00
main.cpp
comment out delete g_ScriptingHost - avoids crash within js32
2004-06-13 19:22:08 +00:00