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3b6c612975704f7d30ec7aa85b04072c74017bb0
0ad
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simulation2
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mimo
3b6c612975
allow the ai to run without loading all templates at startup (not yet enabled).
...
This was SVN commit r20480.
2017-11-19 19:05:54 +00:00
..
components
allow the ai to run without loading all templates at startup (not yet enabled).
2017-11-19 19:05:54 +00:00
docs
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
helpers
Fix Hierarchical Pathfinder out of bounds bug
2017-10-02 17:44:23 +00:00
scripting
Move Simulation GUI ScriptFunctions to a new JS Interface, refs
#4772
.
2017-09-12 01:53:46 +00:00
serialization
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
system
Fix an issue with tests. Allow to mock several components for the system entity. Reviewed by leper.
2017-09-17 07:06:09 +00:00
tests
Fix a disabled template manager test.
2017-10-22 15:39:50 +00:00
MessageTypes.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Simulation2.cpp
Always delete CMapReader. Patch by Sandarac.
Fixes
#4154
.
2017-08-25 00:37:48 +00:00
Simulation2.h
An awesome Rejoin-test tool by wraitii and Itms,
fixes
#4242
, refs
#3460
.
2016-11-15 13:26:58 +00:00
TypeList.h
Add a TerritoryDecayManager component to update territoryMap with the blinking state when territories are recomputed. That's needed by the AI which was up to now not aware of blinking cells.
2017-10-07 08:42:39 +00:00