This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-22 15:28:11 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
3b1395d80b896603a67a2d025e73ed5dfdcfc449
0ad
/
source
/
scripting
T
History
Ykkrosh
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
...
This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
..
DOMEvent.cpp
…
DOMEvent.h
…
JSConversions.cpp
Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
2005-01-18 00:46:18 +00:00
JSConversions.h
This was SVN commit r1737.
2005-01-18 10:52:22 +00:00
JSSerialization.h
…
ScriptableObject.cpp
…
ScriptableObject.h
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
ScriptCustomTypes.cpp
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
ScriptCustomTypes.h
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
ScriptGlue.cpp
MiniMap GCC and crash bug fix as well as some miscellany
2005-02-02 17:03:37 +00:00
ScriptGlue.h
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00
ScriptingHost.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
ScriptingHost.h
…
SynchedJSObject.cpp
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00
SynchedJSObject.h
Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
2005-01-19 22:32:25 +00:00