Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-25 06:25:39 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
3a839517ce22f85eea167dadc41031afeffaa459
0ad/source/simulation2/system
T
History
elexis 4f62cc3ee7 Remove the unused variable proto from the ComponentManager in e9e05f4efc.
Add two missing error reports.
Move sanity check prior to the first variable use.

Differential Revision: https://code.wildfiregames.com/D1817
Patch By: Angen
This was SVN commit r22476.
2019-07-14 14:13:15 +00:00
..
CmpPtr.cpp
…
CmpPtr.h
…
Component.h
…
ComponentManager.cpp
Remove the unused variable proto from the ComponentManager in e9e05f4efc.
2019-07-14 14:13:15 +00:00
ComponentManager.h
Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…)
2019-05-25 15:59:43 +00:00
ComponentManagerSerialization.cpp
…
Components.h
…
ComponentTest.h
Update precompiled headers to improve build times.
2019-05-26 07:21:12 +00:00
DynamicSubscription.cpp
…
DynamicSubscription.h
…
Entity.h
…
EntityMap.h
Revert b56f7f39d4 as it triggers an assertion failure.
2019-01-05 22:38:00 +00:00
IComponent.cpp
…
IComponent.h
…
Interface.h
…
InterfaceScripted.h
…
LocalTurnManager.cpp
…
LocalTurnManager.h
…
Message.h
…
ParamNode.cpp
Add "mul_round" op to template parsing to support multiplying-then-rounding.
2019-01-02 14:46:17 +00:00
ParamNode.h
…
ReplayTurnManager.cpp
…
ReplayTurnManager.h
…
SimContext.cpp
…
SimContext.h
…
TurnManager.cpp
…
TurnManager.h
…
Powered by Gitea Version: 1.26.2 Page: 2294ms Template: 341ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API