Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-27 06:53:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
3a02bc296c4093bd1d5b5a29eb718e408ef5daa5
0ad/source/simulation2
T
History
wraitii 76676b1e38 Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
..
components
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
2012-11-05 12:14:04 +00:00
docs
Add garrison order sound and remove the old garrison sound.
2012-05-20 15:44:57 +00:00
helpers
Add support for OpenBSD. Fixes #1463.
2012-06-13 20:43:56 +00:00
scripting
Implements Vision/Range tech modification
2012-09-24 22:27:32 +00:00
serialization
Fixes incorrect use of jschar (broke Linux builds)
2012-02-29 23:41:23 +00:00
system
Added support for putting technologies in folders. Fixes #1462.
2012-08-15 22:25:25 +00:00
tests
Postproc manager
2012-10-15 10:34:23 +00:00
MessageTypes.h
Implements Vision/Range tech modification
2012-09-24 22:27:32 +00:00
Simulation2.cpp
Postproc manager
2012-10-15 10:34:23 +00:00
Simulation2.h
Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824.
2012-06-06 19:37:03 +00:00
TypeList.h
Implements Vision/Range tech modification
2012-09-24 22:27:32 +00:00
Powered by Gitea Version: 1.26.2 Page: 802ms Template: 64ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API