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39dbc65a19e78d35d67bf6716d2a2c3bf0cdb581
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prefect
991d6c438c
Fix water renderer to fully specify its texture environment.
...
This was SVN commit r2932.
2005-10-13 15:46:31 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
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BlendShapes.h
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ModelDefRData.cpp
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ModelDefRData.h
Add the notion of render paths and an appropriate configuration option.
2005-10-05 16:42:09 +00:00
ModelRData.cpp
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
ModelRData.h
Single pass player color rendering.
2005-10-10 14:15:28 +00:00
PatchRData.cpp
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
2005-10-10 03:35:32 +00:00
PatchRData.h
Sped up LOS rendering.
2005-10-09 08:14:42 +00:00
PlayerRenderer.cpp
Player colour rendering fallback now looks exactly the same as the fast path
2005-10-12 01:07:01 +00:00
PlayerRenderer.h
Player colour rendering fallback now looks exactly the same as the fast path
2005-10-12 01:07:01 +00:00
Renderer.cpp
Fix water renderer to fully specify its texture environment.
2005-10-13 15:46:31 +00:00
Renderer.h
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
RenderPathVertexShader.cpp
Add the notion of render paths and an appropriate configuration option.
2005-10-05 16:42:09 +00:00
RenderPathVertexShader.h
Add the notion of render paths and an appropriate configuration option.
2005-10-05 16:42:09 +00:00
SHCoeffs.cpp
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SHCoeffs.h
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TransparencyRenderer.cpp
Add the notion of render paths and an appropriate configuration option.
2005-10-05 16:42:09 +00:00
TransparencyRenderer.h
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VertexArray.cpp
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
VertexArray.h
Stupid bug in VertexArrayIterator template - forgot a return *this.
2005-10-05 16:54:10 +00:00
VertexBuffer.cpp
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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