Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-22 20:47:11 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
39844eaadc4700a86bf3f8156fcff0a4a809cf71
0ad/source/simulation2/helpers
T
History
vts 3c677ee425 Prevent unnecessary work, especially on maps with many actors
This was SVN commit r11267.
2012-03-07 19:54:54 +00:00
..
Geometry.cpp
…
Geometry.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
Grid.h
…
Player.h
…
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
…
Render.cpp
Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077.
2012-02-08 02:46:15 +00:00
Render.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
Selection.cpp
Prevent unnecessary work, especially on maps with many actors
2012-03-07 19:54:54 +00:00
Selection.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
SimulationCommand.h
…
Spatial.h
…
Powered by Gitea Version: 1.26.2 Page: 1975ms Template: 16ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API