This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-12 18:34:59 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
38ea080d254d7a6bbaffcfcfecfc2cfd348156e0
0ad
/
source
/
tools
/
atlas
/
GameInterface
/
Handlers
T
History
myconid
c9abf6f68c
Heightmap importing in Atlas
...
This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs
#678
.
2012-03-03 23:48:04 +00:00
CinemaHandler.cpp
…
CommandHandlers.cpp
…
ElevationHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
EnvironmentHandlers.cpp
…
GraphicsSetupHandlers.cpp
Fixes player colors in actor viewer, based on patch by mk12.
Fixes
#1022
.
2012-04-17 01:26:24 +00:00
MapHandlers.cpp
Heightmap importing in Atlas
2012-08-07 18:49:46 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG).
2012-03-06 00:15:48 +00:00
ObjectHandlers.cpp
Implements always visible hero selection rings, based on patch by Deiz/F00.
Fixes
#1365
2012-07-19 04:45:01 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
TriggerHandler.cpp
…