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38ea080d254d7a6bbaffcfcfecfc2cfd348156e0
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myconid
affe91b52c
Fixed fixed renderpath: green water, broken minimap
...
This was SVN commit r12588.
2012-09-01 22:34:36 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DecalRData.cpp
Bugfix- changed decal/terrain blending mode for the fixed renderpath
2012-08-09 16:22:49 +00:00
DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
2012-08-21 16:40:07 +00:00
MikktspaceWrap.h
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
2012-08-21 16:40:07 +00:00
ModelRenderer.cpp
Second attempt to fix a graphical glitch in ARB mode
2012-08-25 21:41:31 +00:00
ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
Fixed fixed renderpath: green water, broken minimap
2012-09-01 22:34:36 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
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ParticleRenderer.h
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PatchRData.cpp
Bugfix- changed decal/terrain blending mode for the fixed renderpath
2012-08-09 16:22:49 +00:00
PatchRData.h
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Renderer.cpp
Sky toggling through config and with Alt+Z
2012-08-22 07:32:26 +00:00
Renderer.h
Sky toggling through config and with Alt+Z
2012-08-22 07:32:26 +00:00
RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
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ShadowMap.h
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SkyManager.cpp
Fixed fixed renderpath: green water, broken minimap
2012-09-01 22:34:36 +00:00
SkyManager.h
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TerrainOverlay.cpp
Ticket 1612: Fixed overlay z-fighting in GLSL mode
2012-08-21 16:28:06 +00:00
TerrainOverlay.h
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TerrainRenderer.cpp
New sound system implementation by stwf, refs
#1223
,
#961
.
2012-08-15 00:10:44 +00:00
TerrainRenderer.h
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TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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